Some screenshots of the Space Station level in Justice Sucks, I was the main artist on these levels and created it using smaller modular pieces to speed up production. It resulted in fairly large levels compared to the rest of the game that allowed for more scripted, linear content.

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Modular pieces I developed to streamline making larger linear levels with less time budget than other levels.

They were made to a grid so they can be snapped together seamlessly.

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